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GameLinkListener
interface should be implemented by
classes whose instances wants to be notified when a new frame is
received by the GameLink object. Objects register with the
GameLink
object by calling the addGameLinkListenerGameLink
object are classified
in groups, and an object registers for listening for one group
of frames at a time, so that not all objects listens to all frames.
GameLink
object and this frame belongs to the groups the GameLinkListener
asked to listen to.
public abstract void frameReceived(Object gameLink, LinkFrame frame)
GameLink
object and this frame belongs to the groups the GameLinkListener
asked to listen to.
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