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Class scrobble.Configuration

java.lang.Object
   |
   +----scrobble.Configuration

public class Configuration
extends Object
implements Serializable
Configuration.java Has to configure the game


Variable Index

 o boardShape
 o language
 o languages
 o maxPlayer
 o privateGame
 o selectedLanguageId

Constructor Index

 o Configuration()

Method Index

 o boardShapeChoice()
 o getBoardShape()
 o getLanguage()
 o getLanguages()
 o getMaxPlayer()
 o getSelectedLanguageId()
 o isPrivate()
 o languageChoice()
 o maxPlayerChoice()
 o privateChoice()
 o setBoardShape(BoardShape)
 o setLanguage(String)
 o setLanguages(Enumeration)
 o setMaxPlayer(int)
 o setPrivate(boolean)
 o setSelectedLanguageId(int)

Variables

 o language
 String language
 o boardShape
 BoardShape boardShape
 o privateGame
 boolean privateGame
 o maxPlayer
 int maxPlayer
 o languages
 Vector languages
 o selectedLanguageId
 int selectedLanguageId

Constructors

 o Configuration
 public Configuration()

Methods

 o setLanguage
 public void setLanguage(String identifier)
 o getLanguage
 public String getLanguage()
 o setBoardShape
 public void setBoardShape(BoardShape shape)
 o getBoardShape
 public BoardShape getBoardShape()
 o setPrivate
 public void setPrivate(boolean privateGame)
 o isPrivate
 public boolean isPrivate()
 o setMaxPlayer
 public void setMaxPlayer(int maximum)
 o getMaxPlayer
 public int getMaxPlayer()
 o setLanguages
 public void setLanguages(Enumeration list)
 o getLanguages
 public Enumeration getLanguages()
 o getSelectedLanguageId
 public int getSelectedLanguageId()
 o setSelectedLanguageId
 public void setSelectedLanguageId(int id)
 o languageChoice
 public void languageChoice()
 o boardShapeChoice
 public void boardShapeChoice()
 o maxPlayerChoice
 public void maxPlayerChoice()
 o privateChoice
 public void privateChoice()

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