Written by Vincent Mallet
Note: this page is merely a draft and definitely needs to be updated.
There are so many things to do and my spare time is so rare..
|What is ZNibbles ?|
|ZNibbles is a multi-player networked game. It is based on the old
nibbles game: you've got a worm, eat nibbles and get your worm
growing. Several players can play together, each of them
controlling its own worm on its own computer. This game has
been written in C++ with the server/client model in mind,
during spring of 1997. It was a student project for a better
understanding of the network related problems, so algorithms
have not been chosen for their performances but more for their
simplicity. Still this is a great game to play ! Check it out
There is theoretically an unlimited number of simultaneous players, it's more a matter of network speed. It has been tested with more than 10 players and it was real fun :)
ZNibbles is written for unix. It has been tested under Linux, SunOS and Solaris
It needs Motif (but LessTif is
just fine). Hopefully I'll write a GTK client someday.
|ZNibbles full sources|
|Full C++ sources for ZNibbles are available and distributed under the terms of the GNU General Public License (see www.gnu.org). BUT: ZNibbles is not finished (as many other things..). I don't have time to. Architecture is clean, but sources are not so clean, undocumented and contain a lot of french. You'll probably need g++ and a motif library to compile it.|
|ZNibbles should compile well on unixes with Motif installed. If you still have troubles, you can download these pre-built binaries. Note that you will still have to have Motif 1.2 libraries installed on your system.|
|If you have any question, suggestion or source patch to give me, send it to
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Vincent Mallet Last modified: Sat Apr 17 15:38:43 MET DST 1999